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Perspective Shift
Experimental Game Design (Project 2)
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Puzzle
incandescence
Project 7 - Bonnecaze King
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Soundwave Surfin'
Project 6 - Bonnecaze
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GOAP_Planner_bonnecaze_hung_stapleton
GOAP Planner Assignment for Game AI (S23)
Bonnem
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pathfinding_bonnecaze_hung_stapleton
Game AI HW5- pathfinding
Bonnem
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BehaviorTree_MatthewBonnecaze
Game AI In-class exercise behavior tree
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MultiAgent_MatthewBonnecaze_PhillipStapleton_JustinHung
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NavMesh_MatthewBonnecaze
Game AI In-class Exercise on Unity's NavMesh System.
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The Daily Grinder
Project 3 Bonnecaze Kenny Eneman
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Flocking_MatthewBonnecaze
Game AI In-class exercise flocking
Bonnem
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ObstacleAvoidance_MatthewBonnecaze
Game AI Homework (Project) II: Obstacle Avoidance
Bonnem
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BLOCK ZONE
Experimental Game Design (Project 2)
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Puzzle
singleAgentMovement_MatthewBonnecaze
Game AI Homework 1 on Single Agent Movement. Demonstrates Dynamic Seek, Flee, Pursue, Evade, Wander, and Path Following
Bonnem
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Game AI Unity Basics (Plane Programming)
Assignment 1 for Game AI. Challenge 1: Plane Programming
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Game AI Unity Basics (The floor is lava!)
Assignment 1 for Game AI. Challenge: The floor is lava!
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SHAM EXAM
EGD Project 01
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Veni, Vidi, Vici
Dispel the world's corruption by befriending magical creatures through dance!
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Rhythm
Mark: Uprising
This is game was made as Group 4's Game Development I Unreal Project.
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Interactive Fiction
bonnem3_GSAS_2540 - Project 4: The Chronicles of Monk
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Platformer
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bonnem3_GSAS_2540 - Project 3: Bit Temple
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bonnem3_GSAS_2540 - Project 2: "Rat Catcher"
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